Naruto D20

 

Puppet

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Puppetery (n)

The art of making puppets and presenting puppet shows.

-Dictionary.com

 

Puppet (n)

A figure having jointed parts animated from above by strings or wires; a marionette.

-Dictionary.com

 

A Nin-Puppet is a puppet animated by Chakra to do it's user's bidding. These horrors can use ninjitsu, wield a variety of weapons, and take hits.

 

 

 

To use a Nin-Puppet, the user must have the technique Chakra Strings and have the perform skill (Marionette).

 

 

A Nin Puppet must have the following pieces: 2 Legs, 2 Arms, One Torso, and one head. The torso you buy determines how many other parts it can have.

 

A Nin Puppet has 10 in every stat until modified by a part.

 

Puppet Body

Body AC Arms Legs Head Craft DC Special
Simple 10 2 2 1 15 Normal
Soldier 11 2 2 1 15 +2 Str, - 2 Dex, Normal
Knight 10 4 2 1 20 +4 Str, -2 Dex, -2 Cha, Heavy
Scout 12 2 4 2 20 +2 Dex, -2 Con, Light
Thief 12 3 2 1 20 Light, +4 Dex, -2 Con, -2 Str
Priest 10 3 2 1 25 Ability to use Heal Techniques, Frail +2
Guardian 13 2 4 2 25 Heavy
Container 8 4 2 1 30 Heavy, Capture
Ghost 10 2 2 1 35 Light, Incorporeal
Living 10 2 2 1 45 Regeneration

 

 

A Frail Body provides 6 HP per Hit Die, Poor attack bonus, and can be moved 30 feet per round.

A Light Body provides 8 HP per Hit Die, Defender attack bonus, and can be moved 40 feet per round.

A Normal Body provides 10 HP per Hit Die, Defender attack bonus, and can be moved at 30 feet per round.

A Heavy Body provides 12 HP per Hit Die, Soldier attack bonus, and can be moved at 20 feet per round.

 

 

Capture: If someone fails a grapple check against a Puppet with this ability, or walks right into it's chest, it get stuck in a container. To escape they can only make escape artist checks against the user's Perform (Marionette) checks.

 

Regeneration: The Puppet gains one HP back per round.

 

 

Heads

 

Head AC Eye Slots Weapon Slots Craft DC Special
Basic +1 2 0 10 Nothing
Cyclops +1 1 0 10 +2 Ranged Attacks, -2 Spot and Search
Helmet +2 2 1 15 Nothing
Fiend +0 3 2 15 +4 Intimidate Checks
Devourer +2 2 1 20 Bite Attack (1D10)
Aegis +4 2 0 20 DR 5/+1

 

Eyes

 

Eye Spot Bonus Craft DC Special
Normal +0 10 Nothing
Eagle Eye +2 20 Nothing
Twilight Eye +1 20 Darkvision
Scope Eye -1 20 +2 Ranged Attacks, -2 Melee Attack
Heat Eye +0 25 Sees Body Heat instead of normal sight

 

Arms

 

Arm AC Skill Bonus Weapon Slot Craft DC Special
Basic 0 None 1 (Hand) 10 Nothing
Grappling Arm 0 +1 Grapple Checks None 10 Nothing
Surgeon Arm 0 +2 Heal and Surgery Checks 1 (Hand) 15 Nothing
Concealed Arm 0 None 3 (1 Hand, 1 Built In, 1 Bomb) 15 Nothing
Shield Arm +3 None None 15 Can hold a shield
Spider Arm +1 +2 Climb Checks 1 (Hand) 15 Nothing
Mauling Arm +0 None Arms Count as Maul 20 +2 STR
Theft Arm +0 +2 Sleight of Hand 1 (Hidden, Dagger only) 15 Concealable inside Body
Telescopic Arm +1 None 1 (Hand) 20 Can choose between 5 foot to 20 foot reach.
Ninjitsu Arm +1 +2 Control Chakra 1 (Hand) 30 Can perform Ninjitsu
Genjitsu Arm +1 +2 Control Chakra 1 (Hand) 30 Can perform Genjitsu
Taijitsu Arm +1 +2 Control Chakra 1 (Hand) 30 Can perform Taijitsu

 

 

Mechanics

These are pieces hooked up inside the puppet to change it's abilities. Puppets can only have up to 3. They are completly optional

 

Piece AC Ability Bonus Ability Minus Craft DC Special
Power 0 +2 Str -2 Dex 15 Multiple
Power II 0 +4 Str -4 Dex 25 Multiple
Power III 0 +6 Str -6 Dex 30 Multiple
Grace 0 +2 Dex -2 Con 15 Multiple
Grace II 0 +4 Dex -4 Con 25 Multiple
Grace III 0 +6 Dex -6 Con 30 Multiple
Sturdy 0 +2 Con -2 Str 15 Multiple
Sturdy II 0 +4 Con -4 Str 25 Multiple
Sturdy III 0 +6 Con -6 Str 30 Multiple
Innocent 0 +2 Cha None 20 +2 Diplomacy Checks -2Intimidation Checks
Demonic 0 +2 Cha None 20 +2 Intimidation Checks -2 Diplomacy
Speed -1 +2 Dex None 15 +10 Running Speed
Night Vision 0 None None 15 Puppet gains Darkvision
Inside Plating +2 None None 15 Multiple
Extended Range 0 None None 15 Chakra Strings effect range doubles
Chakra Charms 0 +2 Chakra None 15 You can donate 5 chakra for the Puppet to use
Flexible +1 +2 Cha None 15 +2 Disguise Checks, +2 Escape Artist
Massive Special Special Special 20 Counts as 1 size larger
Miniature Special Special Special 20 Counts as 1 size smaller
Heavy Plating +4 +2 Con -2 Dex 20 -10 Ft Run Speed
Puppet Technique Slot 0 None None 20 Your puppet can use 1 technique, Multiple
Durible +1 +2 Con None 20 The Puppet gains 1 additional set of HP

 

 

Puppetry Styles

 

Aggressive

The puppet gains 4 strength, -2 AC, and can use the feats: Cleave, Power Attack, Monkey Grip, Sunder. The puppet gets the ability rage.

 

Defensive

The puppet gains 4 constitution, +2 AC, and can use the feats: Expertise, Defensive Strike, and Hold the Line. The puppet gets the ability Defensive Stance

 

Stealthy

The puppet gains 4 dexterity, can use the following feats: Run, Arterial Strike, Fleet of Foot, and Hamstring. The puppet also gets the ability of sneak attack at half the level of the user.

 

Puppet Skills

Puppets can use the following skills

  • Balance
  • Climb
  • Diplomacy
  • Escape Artist
  • Hide
  • Intimidate
  • Jump
  • Move Silently
  • Search
  • Sleight of Hand
  • Spot
  • Swim
  • Tumble

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